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Autodesk 3ds max 2018 update
Autodesk 3ds max 2018 update







autodesk 3ds max 2018 update

When transferring data between Maya and 3ds Max in Alembic format, Maya’s Custom Attributes are now grouped to support attributes on transforms and shapes and vertex colour sets are now supported.

autodesk 3ds max 2018 update

Support for Open Shading Language, added in 3ds Max 2019, has been further extended, with OSL node properties now supported in the viewport, and better bracket and syntax highlighting in the source editor. Previously, it was possible to pan or zoom within an ActiveShade viewport, but the view had to be updated manually before changes to scene geometry could be displayed.Īccording to Autodesk, the new interactive ActiveShade viewport “allows you to see your scene in a near-final rendering quality as you are working”.īetter support for OSL, better interoperability with Maya and Revit

AUTODESK 3DS MAX 2018 UPDATE UPDATE

However, it does make one significant change, in the shape of the update to 3ds Max’s ActiveShade render preview, which makes it possible to “interact and render simultaneously in the same viewport”. Unlike Maya 2018.5, which shipped late last month, 3ds Max 2019.3 isn’t purely a bugfix release, although it doesn’t add a lot of new features.

autodesk 3ds max 2018 update

Interactive rendering in the ActiveShade viewport You can read Autodesk’s blog post about the new features here, and a list of bugixes in the update here. Updated: The release is now officially shipping. Autodesk has published the feature list for 3ds Max 2019.3, the latest version of its 3D animation software, including interactive rendering in the ActiveShade viewport, and extended OSL and Alembic support.









Autodesk 3ds max 2018 update